Infinite Space (Nintendo DS)March 1, 2010
Really, I’ll try to keep video game related posts to a minimum here at the blog given that it’s not a primary focus of why it exists, but every now and then there’s something that I feel that those of you who follow the blog might enjoy and it’s difficult to hold those posts back, especially in this case, if it can help the “little guy” out.
This March is going to be a crazy one in the world of video games as the behemoths that are Final Fanasy XIII and God of War III will hit store shelves and, rightfully so, a heck of a lot of fans will be purchasing them, devoting hour upon hour in revealing their secrets . But there are a few other companies that have to butter their bread in March that have the unfortunate task of going up against these giants, and given that they appear to be great games in their own right, they could use the extra push. Any extra push. And I wanted to do what little part I could to help.
One of the games to really keep a close eye on is Platinum Games’ Infinite Space, for the Nintendo DS (releasing March 23rd). By all indications this one has the potential to be abslutely epic in terms of the story, strategy, and the game play — all of which Famitsu was beside itself about in its official review. And given how well it was received in Japan (the #1 selling game that week, ahead of a certain Kingdom Hearts game) Platinum Games and Sega just may have something on their hands here.
But a little more about Infinite Space to wet your whistle:
BATTLE, EXPLORE AND ADVENTURE IN SPACE FROM THE COMMANDER’S SEAT
The talented creators at PlatinumGames and Nude Maker have collaborated once again, this time on Infinite Space™, an elaborate sci-fi RPG with an engaging battle system requiring both speed and strategy. The esteemed team’s first title, Steel Battalion™, was critically claimed and became a sought after collector’s item. Their latest space adventure promises the same high quality and intricate depth in over 70 hours of gameplay. Created exclusively for the Nintendo DS™, the saga immerses you in a dynamic, colorful universe on the verge of war. In the role of young Yuri, you command a fleet of spaceships and battle against tyrannical dictators and deadly space pirates while searching for a mystical epitaph known to have the power to change the world. As the story unfolds, Yuri grows into a man powerful enough to prevent another war and possibly, universal annihilation.
• Extensive customization: Create and customize a fleet of up to five spaceships with over 100 spaceship blueprints and over 200 modules to choose from. Changing the crew and spaceship attributes directly affects the impact of the fleet.
• Unique tactical battle system: Decisions must be made quickly in the dramatic, action-filled battles, or enemies will get the upper hand.
• Two gameplay modes: Compete wirelessly with friends in 2-player versus mode or travel through the expansive universe on a solo quest.
• Vast storyline: In this epic journey that spans Yuri’s lifetime from child to adult, you can encounter over 100 unique characters in over 70 hours of gameplay.
• Retro graphics: In a nod to classic Japanese sci-fi anime, the game features spaceships and Japanese anime characters with a 1980s vibe.
What I think I’m most excited about is the prospect of the deep customization that the game promises, alongside a hefty story, tons of characters that bring their own strengths to the table as you recruit them and a unique battle system. I get the same vibe I did when playing the Fire Emblem (GBA) series several years ago and those turned out to be some of the deepest, most rewarding games I’ve played for their strategy and unique breadth of characters. Here’s to hoping we’ve got something like that on our hands with Infinite Space.
But judge for yourselves, by all means, if this is something that’s up your alley: